Infinite tanks beta gun3/31/2023 Whenever possible, give your riders heavy weapons such as Rocket Launchers, Spartan Lasers and Fuel Rod Guns.The reload animation now has a sound along with it.The speed of the Scorpion has been reduced.The shot now has a much lower velocity.The main gun has a reloading animation, where the rear of the gun slides back, as though a new shell is being loaded into the barrel.The tread covers may be destroyed, preventing allies from riding on them.The main gun can also be destroyed with enough damage, showing just the damaged rear of the turret.The turret turns slower than in Halo 3, the Scorpion's turn rate is also slower.The secondary turret now overheats after continuous fire, much like the Wraith's turret.The reticle of the main gun now has vertical bars on its sides that fill as the cannon is reloaded.The main gun is more powerful, with a larger blast radius it has the ability to destroy a Wraith in one shot.The tank moves faster: splattering with the tank is once again possible.Shell casings are released through a small port beneath and behind the barrel. The tank visually recoils when firing the main gun.The main gun seems to reload slightly slower.In Halo: Reach it's possible to destroy a Scorpion with a few well-placed shots from the Sniper Rifle. The tank has considerably less armor than its earlier counterparts, making it somewhat more balanced with the Wraith.The cockpit hatch slides back and covers the driver. The tank has received a visual upgrade, giving it a grittier, more military look, including a greener paint scheme.Gameplay Changes Changes from Halo 3 to Halo: Reach Due to its ineffectiveness against Covenant threats, most of the M808B3 models were converted back to the straight "B" model.
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